

Added a fix where the player getting teleported behind a closed door in a cutscene in the quest Thick as Thieves.Fixed rare case of autosave during a conversation where after load you would get stuck.Fixed Supersampling graphics option on PC.The Exiles quest (part of The Legend of Dead Kel), NPC could get stuck behind a collapsed wall, fixed.The socket would stay in the item and the item would start to get weirder and weirder. The old version would not allow to stash an item (leave the room, enter the room again), take out of stash, unsocket. Gems in sockets can get out of stash properly now.Most of the time those events were triggered by specific timing.

